Sunday, 23 July 2017

Virtual Location Scouting with Bryce

Our very first experiment with Bryce, a 3D landscape generator.

One of the good things about having constraints, limited budget, limited time to work on the project, limited number of people, no SFX department, and oh, yeah, we are making a comic even though no one on the team can draw worth a damn, is that it forces you to be creative.

Many of the problems we are facing this time around, we solved when we made A Rift in Time. For example, we figured out how to create the comic book look we want by using digital postprocessing. We know how to speed up the digital compositing process, so we can have more effect shots than would otherwise be possible. We know how to structure a story and shoot so we can be flexible in terms of time, and how many people we need.

The Alice: Demon's Gate project ups the ante. We want cool locations, horrific monsters, 10th century clothes and equipment...

Sounds expensive, right? Not necessarily. We are looking into using 3D software to create environments, creatures, and even equipment and clothes.

For outdoor environments, we are considering using Bryce, a fractal landscape generator.


Bryce is easy to use, as 3D software goes, and as landscape generators go, very flexible.


For example, we can easily create a forrest, and because Bryce is a 3D program, we can change the camera point of view however we want. This is way faster and cheaper than going to locations, shooting, and perhaps having to reshoot.

There is more to write, but I think I'd better get back to the project.

More news soon.

Saturday, 22 April 2017

Alice: Characters and background story is taking shape

Alice will be played by Petra Brewitz
Right now, we are working on characters and background story. We are also working on the overall look and feel.

If you know your Lovecraft, you know what the sign on the sword is. :-)

Sunday, 16 April 2017

Alice - Reflections of Evil


Petra Brewitz as Alice. From a recent test shoot.

We have now begun story development.

Sunday, 26 March 2017

Alice - First Shot



This is the first test shot of Alice, the Viking warrior that is the main protagonist of Alice: Demon's Gate.

Alice is played by Petra Brewitz. 

Peter Markusson, who is also a team member, supplied viking warrior gear for the test shoot.

Sunday, 26 February 2017

Cthulhu Version 3


Monster building is an iterative process. Each iteration gets you closer to your goal.

Can you spot the differences between this version of Cthulhu, and the one posted yesterday?

Here is version 1 again:


Saturday, 25 February 2017

Cthulhu Came Calling...


Nope, Cthulhu won't join the cast of Alice: Demon's gate, but he made a great test subject for some of the textures we are going to use.

Petra Brewitz and I were out shooting textures last week, and this is our first test picture.

Monday, 2 January 2017

Project Funding: Kickstarter

Actors from the production company Kompani Bastard, shot at Liseberg in Gothenburg. For illustration purposes only. Not associated with A Rift in time or Alice. Photo: Henrik MÃ¥rtensson.

We are looking into funding the Alice: Demon's Gate project using Kickstarter, and other crowd funding sites. Here are some interesting links:
More links will be added to this post when we find useful information.